Shooting a 3D documentary: Why most rigs won’t work
Now that we’ve chosen Iconix cameras to try and film elements of our first 3D documentary, I’ve moved into the minefield of rigs.
I’m running up against the same issues as I had with finding a camera that may work … only amplified.
There are even fewer beam splitter rigs that would work to film Blowdown - an event-based production in an industrial work environment - than there are cameras.
Here’s why: At this point in time the 3D supply companies are geared only to feature and giant screen projects.
This means the few beam splitter rigs that might fit the bill require at least 25 kilograms of equipment – and rent for roughly $6,000 per week.
One company gave us a quote to buy, coming in around $60,000 – plus camera, monitors and record decks - plus a Steadicam operator to schlep this around.
This just won't work for us because of the:
- Cost: above our budget – which is on the high end for documentary;
- Crew power: the Steadicam operator would be an extra body to travel, house and feed; and
- Logistics: the weight and the sheer volume are above our single operator criteria – which is maximum 20 kilos: The camera, the rig, the steadicam, battery and monitor would weigh in almost five kilos too heavy, especially when you’re running around an industrial work site, trying to capture moments where you DON’T get another take.
Even if we could get past all these obstacles, if we could find a way to use these rigs, it turns out there’s only a few exist in the world ... and they’re hopelessly tied up.
Also, we’ve learned that most rental houses have stopped carrying Steadicams due to wear and tear - so the only option is hire a steadicam operator who has their own equipment.
The only company that seemed to have a relatively small and cost effective rig was 3D Film Factory. They are trying to fill the low end market with rigs starting out at $2,500 – a fraction of the cost of the other feature rigs and being manufactured for sale only.
We plan to look into this rig more … but clearly there’s room for 3D equipment suppliers to serve documentary and factual filmmakers.
Is anybody out there?

Comments
How is the luminance dynamic range of the Iconix cameras? I find crushed blacks and blown out footage to just be unacceptable for 3D. I am hopeful that the new high density CMOS chips will be a huge step in the right direction. They tend to have rolling shutter problems though. I've heard good things about the new Red 4K cameras coming out. All that "extra" resolution is great in post where parallax shift can be manipulated. But I'm still worried about the dynamic range. Nobody seems to be talking much about it - but I sure see it as a giant problem.
Indeed, dynamic range is always an issue with any digital system but we're confident the Iconix will get us what we need for following our characters.
We have other systems in development using CMOS sensors for filming beauty shots and are taking care to orient them so the rolling shutters do not oppose each other.
Using 4k Reds would be nice for post converging but the size of these twin systems for our documentary is prohibitive. We're finding that a 2-4% zoom in post of a properly composed and stereographed shot in full 1920 x 1080 HD is barely noticeable after proper convergence.
So although greater dynamic range is always a plus, we're driven primarily to assemble the tools that will permit us to gather our live action content quickly, properly, and unscripted in a dynamic and unpredictable environment - demolition sites.
If the price of these darn cameras would come down, I think multiperspective rigs for demolition would be amazing - ala Matrix bullet time. Not only for entertainment purposes, but I suspect the demo engineers would find it fascinating to do analysis on the debris fields and implosion characteristics. Cool.
I would think your are also evaluating high speed acquisition solutions. I'd be interested to learn what you've found out there as well.